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Visualization of three-dimensional scenes. Technology for data storing and manipulating
This article is devoted to some problems of declaring and storing information for objects' visualization. The storage structure and resources control technology can be applied for real-time visualization of three-dimensional scenes. Such instruments as Sample Framework from DirectX SDK and Direct3D Extension Library (D3DX) were used in the implementation.
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The journal is included in the RSCI
International Interdisciplinary Conference "Mathematics. Computing. Education"