CUDA and OpenCL implementations of Conway’s Game of Life cellular automata

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In this article the experience of reading “CUDA and OpenCL programming” course during high perfomance computing summer school MIPT-2010 is analyzed. Content of lectures and practical tasks, as well as manner of presenting of the material are regarded. Performance issues of different algorithms implemented by students at practical training session are dicussed.

Keywords: CUDA, OpenCL, GPGPU, cellular automata, summer school, workshop
Citation in English: Alekseenko A.E., Kazennov A.M. CUDA and OpenCL implementations of Conway’s Game of Life cellular automata // Computer Research and Modeling, 2010, vol. 2, no. 3, pp. 323-326
Citation in English: Alekseenko A.E., Kazennov A.M. CUDA and OpenCL implementations of Conway’s Game of Life cellular automata // Computer Research and Modeling, 2010, vol. 2, no. 3, pp. 323-326
DOI: 10.20537/2076-7633-2010-2-3-323-326
According to Crossref, this article is cited by:
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International Interdisciplinary Conference "Mathematics. Computing. Education"