Decomposition of the modeling task of some objects of archeological research for processing in a distributed computer system

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Although each task of recreating artifacts is truly unique, the modeling process for façades, foundations and building elements can be parametrized. This paper is focused on a complex of the existing programming libraries and solutions that need to be united into a single computer system to solve such a task. An algorithm of generating 3D filling of objects under reconstruction is presented. The solution architecture necessary for the system's adaptation for a cloud environment is studied.

Keywords: distributed systems, cloud computing, modeling, reconstructions, service application architecture
Citation in English: Computer Research and Modeling, 2015, vol. 7, no. 3, pp. 533-537

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International Interdisciplinary Conference "Mathematics. Computing. Education"

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