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Survey of convex optimization of Markov decision processes
Computer Research and Modeling, 2023, v. 15, no. 2, pp. 329-353This article reviews both historical achievements and modern results in the field of Markov Decision Process (MDP) and convex optimization. This review is the first attempt to cover the field of reinforcement learning in Russian in the context of convex optimization. The fundamental Bellman equation and the criteria of optimality of policy — strategies based on it, which make decisions based on the known state of the environment at the moment, are considered. The main iterative algorithms of policy optimization based on the solution of the Bellman equations are also considered. An important section of this article was the consideration of an alternative to the $Q$-learning approach — the method of direct maximization of the agent’s average reward for the chosen strategy from interaction with the environment. Thus, the solution of this convex optimization problem can be represented as a linear programming problem. The paper demonstrates how the convex optimization apparatus is used to solve the problem of Reinforcement Learning (RL). In particular, it is shown how the concept of strong duality allows us to naturally modify the formulation of the RL problem, showing the equivalence between maximizing the agent’s reward and finding his optimal strategy. The paper also discusses the complexity of MDP optimization with respect to the number of state–action–reward triples obtained as a result of interaction with the environment. The optimal limits of the MDP solution complexity are presented in the case of an ergodic process with an infinite horizon, as well as in the case of a non-stationary process with a finite horizon, which can be restarted several times in a row or immediately run in parallel in several threads. The review also reviews the latest results on reducing the gap between the lower and upper estimates of the complexity of MDP optimization with average remuneration (Averaged MDP, AMDP). In conclusion, the real-valued parametrization of agent policy and a class of gradient optimization methods through maximizing the $Q$-function of value are considered. In particular, a special class of MDPs with restrictions on the value of policy (Constrained Markov Decision Process, CMDP) is presented, for which a general direct-dual approach to optimization with strong duality is proposed.
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Nonsmooth Distributed Min-Max Optimization Using the Smoothing Technique
Computer Research and Modeling, 2023, v. 15, no. 2, pp. 469-480Distributed saddle point problems (SPPs) have numerous applications in optimization, matrix games and machine learning. For example, the training of generated adversarial networks is represented as a min-max optimization problem, and training regularized linear models can be reformulated as an SPP as well. This paper studies distributed nonsmooth SPPs with Lipschitz-continuous objective functions. The objective function is represented as a sum of several components that are distributed between groups of computational nodes. The nodes, or agents, exchange information through some communication network that may be centralized or decentralized. A centralized network has a universal information aggregator (a server, or master node) that directly communicates to each of the agents and therefore can coordinate the optimization process. In a decentralized network, all the nodes are equal, the server node is not present, and each agent only communicates to its immediate neighbors.
We assume that each of the nodes locally holds its objective and can compute its value at given points, i. e. has access to zero-order oracle. Zero-order information is used when the gradient of the function is costly, not possible to compute or when the function is not differentiable. For example, in reinforcement learning one needs to generate a trajectory to evaluate the current policy. This policy evaluation process can be interpreted as the computation of the function value. We propose an approach that uses a smoothing technique, i. e., applies a first-order method to the smoothed version of the initial function. It can be shown that the stochastic gradient of the smoothed function can be viewed as a random two-point gradient approximation of the initial function. Smoothing approaches have been studied for distributed zero-order minimization, and our paper generalizes the smoothing technique on SPPs.
Keywords: convex optimization, distributed optimization.
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