Результаты поиска по 'game theory':
Найдено статей: 9
  1. Alkousa M.S., Gasnikov A.V., Dvurechensky P.E., Sadiev A.A., Razouk L.Ya.
    An approach for the nonconvex uniformly concave structured saddle point problem
    Computer Research and Modeling, 2022, v. 14, no. 2, pp. 225-237

    Recently, saddle point problems have received much attention due to their powerful modeling capability for a lot of problems from diverse domains. Applications of these problems occur in many applied areas, such as robust optimization, distributed optimization, game theory, and many applications in machine learning such as empirical risk minimization and generative adversarial networks training. Therefore, many researchers have actively worked on developing numerical methods for solving saddle point problems in many different settings. This paper is devoted to developing a numerical method for solving saddle point problems in the nonconvex uniformly-concave setting. We study a general class of saddle point problems with composite structure and H\"older-continuous higher-order derivatives. To solve the problem under consideration, we propose an approach in which we reduce the problem to a combination of two auxiliary optimization problems separately for each group of variables, the outer minimization problem w.r.t. primal variables, and the inner maximization problem w.r.t the dual variables. For solving the outer minimization problem, we use the Adaptive Gradient Method, which is applicable for nonconvex problems and also works with an inexact oracle that is generated by approximately solving the inner problem. For solving the inner maximization problem, we use the Restarted Unified Acceleration Framework, which is a framework that unifies the high-order acceleration methods for minimizing a convex function that has H\"older-continuous higher-order derivatives. Separate complexity bounds are provided for the number of calls to the first-order oracles for the outer minimization problem and higher-order oracles for the inner maximization problem. Moreover, the complexity of the whole proposed approach is then estimated.

  2. Krotov K.V., Skatkov A.V.
    Optimization of task package execution planning in multi-stage systems under restrictions and the formation of sets
    Computer Research and Modeling, 2021, v. 13, no. 5, pp. 917-946

    Modern methods of complex planning the execution of task packages in multistage systems are characterized by the presence of restrictions on the dimension of the problem being solved, the impossibility of guaranteed obtaining effective solutions for various values of its input parameters, as well as the impossibility of registration the conditions for the formation of sets from the result and the restriction on the interval duration of time of the system operating. The decomposition of the generalized function of the system into a set of hierarchically interconnected subfunctions is implemented to solve the problem of scheduling the execution of task packages with generating sets of results and the restriction on the interval duration of time for the functioning of the system. The use of decomposition made it possible to employ the hierarchical approach for planning the execution of task packages in multistage systems, which provides the determination of decisions by the composition of task groups at the first level of the hierarchy decisions by the composition of task packages groups executed during time intervals of limited duration at the second level and schedules for executing packages at the third level the hierarchy. In order to evaluate decisions on the composition of packages, the results of their execution, obtained during the specified time intervals, are distributed among the packages. The apparatus of the theory of hierarchical games is used to determine complex solutions. A model of a hierarchical game for making decisions by the compositions of packages, groups of packages and schedules of executing packages is built, which is a system of hierarchically interconnected criteria for optimizing decisions. The model registers the condition for the formation of sets from the results of the execution of task packages and restriction on duration of time intervals of its operating. The problem of determining the compositions of task packages and groups of task packages is NP-hard; therefore, its solution requires the use of approximate optimization methods. In order to optimize groups of task packages, the construction of a method for formulating initial solutions by their compositions has been implemented, which are further optimized. Moreover, a algorithm for distributing the results of executing task packages obtained during time intervals of limited duration by sets is formulated. The method of local solutions optimization by composition of packages groups, in accordance with which packages are excluded from groups, the results of which are not included in sets, and packages, that aren’t included in any group, is proposed. The software implementation of the considered method of complex optimization of the compositions of task packages, groups of task packages, and schedules for executing task packages from groups (including the implementation of the method for optimizing the compositions of groups of task packages) has been performed. With its use, studies of the features of the considered planning task are carried out. Conclusion are formulated concerning the dependence of the efficiency of scheduling the execution of task packages in multistage system under the introduced conditions from the input parameters of the problem. The use of the method of local optimization of the compositions of groups of task packages allows to increase the number of formed sets from the results of task execution in packages from groups by 60% in comparison with fixed groups (which do not imply optimization).

  3. Didych Y.O., Malinetsky G.G.
    The analysis of player’s behaviour in modified “Sea battle” game
    Computer Research and Modeling, 2016, v. 8, no. 5, pp. 817-827

    The well-known “Sea battle” game is in the focus of the current job. The main goal of the article is to provide modified version of “Sea battle” game and to find optimal players’ strategies in the new rules. Changes were applied to attacking strategies (new option to attack hitting four cells in one shot was added) as well as to the size of the field (sizes of 10 × 10, 20 × 20, 30 × 30 were used) and to the rules of disposal algorithms during the game (new possibility to move the ship off the attacking zone). The game was solved with the use of game theory capabilities: payoff matrices were found for each version of altered rules, for which optimal pure and mixed strategies were discovered. For solving payoff matrices iterative method was used. The simulation was in applying five attacking algorithms and six disposal ones with parameters variation due to the game of players with each other. Attacking algorithms were varied in 100 sets of parameters, disposal algorithms — in 150 sets. Major result is that using such algorithms the modified “Sea battle” game can be solved — that implies the possibility of finding stable pure and mixed strategies of behaviour, which guarantee the sides gaining optimal results in game theory terms. Moreover, influence of modifying the rules of “Sea battle” game is estimated. Comparison with prior authors’ results on this topic was made. Based on matching the payoff matrices with the statistical analysis, completed earlier, it was found out that standard “Sea battle” game could be represented as a special case of game modifications, observed in this article. The job is important not only because of its applications in war area, but in civil areas as well. Use of article’s results could save resources in exploration, provide an advantage in war conflicts, defend devices under devastating impact.

    Views (last year): 18.
  4. Malygina N.V., Surkov P.G.
    On the modeling of water obstacles overcoming by Rangifer tarandus L
    Computer Research and Modeling, 2019, v. 11, no. 5, pp. 895-910

    Seasonal migrations and herd instinct are traditionally recognized as wild reindeer (Rangifer tarandus L.) species-specific behavioral signs. These animals are forced to overcome water obstacles during the migrations. Behaviour peculiarities are considered as the result of the selection process, which has chosen among the sets of strategies, as the only evolutionarily stable one, determining the reproduction and biological survival of wild reindeer as a species. Natural processes in the Taimyr population wild reindeer are currently occurring against the background of an increase in the influence of negative factors due to the escalation of the industrial development of the Arctic. That is why the need to identify the ethological features of these animals completely arose. This paper presents the results of applying the classical methods of the theory of optimal control and differential games to the wild reindeer study of the migration patterns in overcoming water barriers, including major rivers. Based on these animals’ ethological features and behavior forms, the herd is presented as a controlled dynamic system, which presents also two classes of individuals: the leader and the rest of the herd, for which their models, describing the trajectories of their movement, are constructed. The models are based on hypotheses, which are the mathematical formalization of some animal behavior patterns. This approach made it possible to find the trajectory of the important one using the methods of the optimal control theory, and in constructing the trajectories of other individuals, apply the principle of control with a guide. Approbation of the obtained results, which can be used in the formation of a common “platform” for the adaptive behavior models systematic construction and as a reserve for the cognitive evolution models fundamental development, is numerically carried out using a model example with observational data on the Werchnyaya Taimyra River.

  5. Kotliarova E.V., Krivosheev K.Yu., Gasnikova E.V., Sharovatova Y.I., Shurupov A.V.
    Proof of the connection between the Backman model with degenerate cost functions and the model of stable dynamics
    Computer Research and Modeling, 2022, v. 14, no. 2, pp. 335-342

    Since 1950s the field of city transport modelling has progressed rapidly. The first equilibrium distribution models of traffic flow appeared. The most popular model (which is still being widely used) was the Beckmann model, based on the two Wardrop principles. The core of the model could be briefly described as the search for the Nash equilibrium in a population demand game, in which losses of agents (drivers) are calculated based on the chosen path and demands of this path with correspondences being fixed. The demands (costs) of a path are calculated as the sum of the demands of different path segments (graph edges), that are included in the path. The costs of an edge (edge travel time) are determined by the amount of traffic on this edge (more traffic means larger travel time). The flow on a graph edge is determined by the sum of flows over all paths passing through the given edge. Thus, the cost of traveling along a path is determined not only by the choice of the path, but also by the paths other drivers have chosen. Thus, it is a standard game theory task. The way cost functions are constructed allows us to narrow the search for equilibrium to solving an optimization problem (game is potential in this case). If the cost functions are monotone and non-decreasing, the optimization problem is convex. Actually, different assumptions about the cost functions form different models. The most popular model is based on the BPR cost function. Such functions are massively used in calculations of real cities. However, in the beginning of the XXI century, Yu. E. Nesterov and A. de Palma showed that Beckmann-type models have serious weak points. Those could be fixed using the stable dynamics model, as it was called by the authors. The search for equilibrium here could be also reduced to an optimization problem, moreover, the problem of linear programming. In 2013, A.V.Gasnikov discovered that the stable dynamics model can be obtained by a passage to the limit in the Beckmann model. However, it was made only for several practically important, but still special cases. Generally, the question if this passage to the limit is possible remains open. In this paper, we provide the justification of the possibility of the above-mentioned passage to the limit in the general case, when the cost function for traveling along the edge as a function of the flow along the edge degenerates into a function equal to fixed costs until the capacity is reached and it is equal to plus infinity when the capacity is exceeded.

  6. Skachkov D.A., Gladyshev S.I., Raigorodsky A.M.
    Experimental comparison of PageRank vector calculation algorithms
    Computer Research and Modeling, 2023, v. 15, no. 2, pp. 369-379

    Finding PageRank vector is of great scientific and practical interest due to its applicability to modern search engines. Despite the fact that this problem is reduced to finding the eigenvector of the stochastic matrix $P$, the need for new algorithms is justified by a large size of the input data. To achieve no more than linear execution time, various randomized methods have been proposed, returning the expected result only with some probability close enough to one. We will consider two of them by reducing the problem of calculating the PageRank vector to the problem of finding equilibrium in an antagonistic matrix game, which is then solved using the Grigoriadis – Khachiyan algorithm. This implementation works effectively under the assumption of sparsity of the input matrix. As far as we know, there are no successful implementations of neither the Grigoriadis – Khachiyan algorithm nor its application to the task of calculating the PageRank vector. The purpose of this paper is to fill this gap. The article describes an algorithm giving pseudocode and some details of the implementation. In addition, it discusses another randomized method of calculating the PageRank vector, namely, Markov chain Monte Carlo (MCMC), in order to compare the results of these algorithms on matrices with different values of the spectral gap. The latter is of particular interest, since the magnitude of the spectral gap strongly affects the convergence rate of MCMC and does not affect the other two approaches at all. The comparison was carried out on two types of generated graphs: chains and $d$-dimensional cubes. The experiments, as predicted by the theory, demonstrated the effectiveness of the Grigoriadis – Khachiyan algorithm in comparison with MCMC for sparse graphs with a small spectral gap value. The written code is publicly available, so everyone can reproduce the results themselves or use this implementation for their own needs. The work has a purely practical orientation, no theoretical results were obtained.

  7. Shumov V.V.
    Protection of biological resources in the coastal area: the mathematical model
    Computer Research and Modeling, 2015, v. 7, no. 5, pp. 1109-1125

    Protection of aquatic biological resources in the coastal area has significant features (a large number of small fishing vessels, the dynamism of the situation, the use of coastal protection), by virtue of which stands in a class of applications. A mathematical model of protection designed for the determination of detection equipment and means of violators of the situation in order to ensure the function of deterrence of illegal activities. Resolves a tactical game-theoretic problem - find the optimal line patrol (parking) means of implementation (guard boats) and optimal removal of seats from the shore fishing violators. Using the methods of the theory of experimental design, linear regression models to assess the contribution of the main factors affecting the results of the simulation.

    In order to enhance the sustainability and adequacy of the model is proposed to use the mechanism of rankings means of protection, based on the borders and the rank and Pareto allows to take into account the principles of protection and further means of protection. To account for the variability of the situation offered several scenarios in which it is advisable to perform calculations.

    Views (last year): 1. Citations: 1 (RSCI).
  8. Varshavsky L.E.
    Control theory methods for creating market structures
    Computer Research and Modeling, 2014, v. 6, no. 5, pp. 839-859

    Control theory methods for creating market structures are discussed for two cases: when market participants are pursuing aims 1) of maximal growth and 2) of maximum economic efficiency of their firms. For the first case method based on variable structure systems principles is developed. For the second case dynamic game approach is proposed based on computation of Nash–Cournot and Stackelberg strategies with the help of Z-transform.

    Views (last year): 4. Citations: 4 (RSCI).
  9. Varshavsky L.E.
    Mathematical methods for stabilizing the structure of social systems under external disturbances
    Computer Research and Modeling, 2021, v. 13, no. 4, pp. 845-857

    The article considers a bilinear model of the influence of external disturbances on the stability of the structure of social systems. Approaches to the third-party stabilization of the initial system consisting of two groups are investigated — by reducing the initial system to a linear system with uncertain parameters and using the results of the theory of linear dynamic games with a quadratic criterion. The influence of the coefficients of the proposed model of the social system and the control parameters on the quality of the system stabilization is analyzed with the help of computer experiments. It is shown that the use of a minimax strategy by a third party in the form of feedback control leads to a relatively close convergence of the population of the second group (excited by external influences) to an acceptable level, even with unfavorable periodic dynamic perturbations.

    The influence of one of the key coefficients in the criterion $(\varepsilon)$ used to compensate for the effects of external disturbances (the latter are present in the linear model in the form of uncertainty) on the quality of system stabilization is investigated. Using Z-transform, it is shown that a decrease in the coefficient $\varepsilon$ should lead to an increase in the values of the sum of the squares of the control. The computer calculations carried out in the article also show that the improvement of the convergence of the system structure to the equilibrium level with a decrease in this coefficient is achieved due to sharp changes in control in the initial period, which may induce the transition of some members of the quiet group to the second, excited group.

    The article also examines the influence of the values of the model coefficients that characterize the level of social tension on the quality of management. Calculations show that an increase in the level of social tension (all other things being equal) leads to the need for a significant increase in the third party's stabilizing efforts, as well as the value of control at the transition period.

    The results of the statistical modeling carried out in the article show that the calculated feedback controls successfully compensate for random disturbances on the social system (both in the form of «white» noise, and of autocorrelated disturbances).

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