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Migration processes modelling: methods and tools (overview)
Computer Research and Modeling, 2021, v. 13, no. 6, pp. 1205-1232Migration has a significant impact on the shaping of the demographic structure of the territories population, the state of regional and local labour markets. As a rule, rapid change in the working-age population of any territory due to migration processes results in an imbalance in supply and demand on labour markets and a change in the demographic structure of the population. Migration is also to a large extent a reflection of socio-economic processes taking place in the society. Hence, the issues related to the study of migration factors, the direction, intensity and structure of migration flows, and the prediction of their magnitude are becoming topical issues these days.
Mathematical tools are often used to analyze, predict migration processes and assess their consequences, allowing for essentially accurate modelling of migration processes for different territories on the basis of the available statistical data. In recent years, quite a number of scientific papers on modelling internal and external migration flows using mathematical methods have appeared both in Russia and in foreign countries in recent years. Consequently, there has been a need to systematize the currently most commonly used methods and tools applied in migration modelling to form a coherent picture of the main trends and research directions in this field.
The presented review considers the main approaches to migration modelling and the main components of migration modelling methodology, i. e. stages, methods, models and model classification. Their comparative analysis was also conducted and general recommendations on the choice of mathematical tools for modelling were developed. The review contains two sections: migration modelling methods and migration models. The first section describes the main methods used in the model development process — econometric, cellular automata, system-dynamic, probabilistic, balance, optimization and cluster analysis. Based on the analysis of modern domestic and foreign publications on migration, the most common classes of models — regression, agent-based, simulation, optimization, probabilistic, balance, dynamic and combined — were identified and described. The features, advantages and disadvantages of different types of migration process models were considered.
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Proof of the connection between the Backman model with degenerate cost functions and the model of stable dynamics
Computer Research and Modeling, 2022, v. 14, no. 2, pp. 335-342Since 1950s the field of city transport modelling has progressed rapidly. The first equilibrium distribution models of traffic flow appeared. The most popular model (which is still being widely used) was the Beckmann model, based on the two Wardrop principles. The core of the model could be briefly described as the search for the Nash equilibrium in a population demand game, in which losses of agents (drivers) are calculated based on the chosen path and demands of this path with correspondences being fixed. The demands (costs) of a path are calculated as the sum of the demands of different path segments (graph edges), that are included in the path. The costs of an edge (edge travel time) are determined by the amount of traffic on this edge (more traffic means larger travel time). The flow on a graph edge is determined by the sum of flows over all paths passing through the given edge. Thus, the cost of traveling along a path is determined not only by the choice of the path, but also by the paths other drivers have chosen. Thus, it is a standard game theory task. The way cost functions are constructed allows us to narrow the search for equilibrium to solving an optimization problem (game is potential in this case). If the cost functions are monotone and non-decreasing, the optimization problem is convex. Actually, different assumptions about the cost functions form different models. The most popular model is based on the BPR cost function. Such functions are massively used in calculations of real cities. However, in the beginning of the XXI century, Yu. E. Nesterov and A. de Palma showed that Beckmann-type models have serious weak points. Those could be fixed using the stable dynamics model, as it was called by the authors. The search for equilibrium here could be also reduced to an optimization problem, moreover, the problem of linear programming. In 2013, A.V.Gasnikov discovered that the stable dynamics model can be obtained by a passage to the limit in the Beckmann model. However, it was made only for several practically important, but still special cases. Generally, the question if this passage to the limit is possible remains open. In this paper, we provide the justification of the possibility of the above-mentioned passage to the limit in the general case, when the cost function for traveling along the edge as a function of the flow along the edge degenerates into a function equal to fixed costs until the capacity is reached and it is equal to plus infinity when the capacity is exceeded.
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On a possible approach to a sport game with continuous time simulation
Computer Research and Modeling, 2014, v. 6, no. 3, pp. 455-460Views (last year): 3. Citations: 2 (RSCI).This paper is dedicated to discussing methods of statistical modeling the outcomes of sport events and, particularly, matches with continuous time. We propose a simulation-based approach to predicting the outcome of a match, somehow medium between pure statistical methods and agent simulation of individual players. An example of retrospective prediction is given.
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Struggle against economic corruption in resource allocation
Computer Research and Modeling, 2019, v. 11, no. 1, pp. 173-185Views (last year): 33. Citations: 1 (RSCI).A dynamic game theoretic model of struggle against corruption in resource allocation is considered. It is supposed that the system of resource allocation includes one principal, one or several supervisors, and several agents. The relations between them are hierarchical: the principal influences to the supervisors, and they in turn exert influence on the agents. It is assumed that the supervisor can be corrupted. The agents propose bribes to the supervisor who in exchange allocates additional resources to them. It is also supposed that the principal is not corrupted and does not have her own purposes. The model is investigated from the point of view of the supervisor and the agents. From the point of view of agents a non-cooperative game arises with a set of Nash equilibria as a solution. The set is found analytically on the base of Pontryagin maximum principle for the specific class of model functions. From the point of view of the supervisor a hierarchical Germeyer game of the type Г2t is built, and the respective algorithm of its solution is proposed. The punishment strategy is found analytically, and the reward strategy is built numerically on the base of a discrete analogue of the initial continuous- time model. It is supposed that all agents can change their strategies in the same time instants only a finite number of times. Thus, the supervisor can maximize his objective function of many variables instead of maximization of the objective functional. A method of qualitatively representative scenarios is used for the solution. The idea of this method consists in that it is possible to choose a very small number of scenarios among all potential ones that represent all qualitatively different trajectories of the system dynamics. These scenarios differ in principle while all other scenarios yield no essentially new results. Then a complete enumeration of the qualitatively representative scenarios becomes possible. After that, the supervisor reports to the agents the rewardpunishment control mechanism.
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Approach to Estimating the Dynamics of the Industry Consolidation Level
Computer Research and Modeling, 2023, v. 15, no. 1, pp. 129-140In this article we propose a new approach to the analysis of econometric industry parameters for the industry consolidation level. The research is based on the simple industry automatic control model. The state of the industry is measured by quarterly obtained econometric parameters from each industry’s company provided by the tax control regulator. An approach to analysis of the industry, which does not provide for tracking the economy of each company, but explores the parameters of the set of all companies as a whole, is proposed. Quarterly obtained econometric parameters from each industry’s company are Income, Quantity of employers, Taxes, and Income from Software Licenses. The ABC analysis method was modified by ABCD analysis (D — companies with zero-level impact to industry metrics) and used to make the results obtained for different indicators comparable. Pareto charts were formed for the set of econometric indicators.
To estimate the industry monopolization, the Herfindahl – Hirschman index was calculated for the most sensitive companies metrics. Using the HHI approach, it was proved that COVID-19 does not lead to changes in the monopolization of the Russian IT industry.
As the most visually obvious approach to the industry visualization, scattering diagrams in combination with the Pareto graph colors were proposed. The affect of the accreditation procedure is clearly observed by scattering diagram in combination with red/black dots for accredited and nonaccredited companies respectively.
The last reported result is the proposal to use the Licenses End-to-End Product Identification as the market structure control instrument. It is the basis to avoid the multiple accounting of the licenses reselling within the chain of software distribution.
The results of research could be the basis for future IT industry analysis and simulation on the agent based approach.
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The model of the rationale for the focus of border security efforts at the state level
Computer Research and Modeling, 2019, v. 11, no. 1, pp. 187-196Views (last year): 26.The most important principle of military science and border security is the principle of concentrating the main efforts on the main directions and tasks. At the tactical level, there are many mathematical models for computing the optimal resource allocation by directions and objects, whereas at the state level there are no corresponding models. Using the statistical data on the results of the protection of the US border, an exponential type border production function parameter is calculated that reflects the organizational and technological capabilities of the border guard. The production function determines the dependence of the probability of detaining offenders from the density of border guards per kilometer of the border. Financial indicators in the production function are not taken into account, as the border maintenance budget and border equipment correlate with the number of border agents. The objective function of the border guards is defined — the total prevented damage from detained violators taking into account their expected danger for the state and society, which is to be maximized. Using Slater's condition, the solution of the problem was found — optimal density of border guard was calculated for the regions of the state. Having a model of resource allocation, the example of the three border regions of the United States has also solved the reverse problem — threats in the regions have been assessed based on the known allocation of resources. The expected danger from an individual offender on the US-Canada border is 2–5 times higher than from an offender on the US-Mexican border. The results of the calculations are consistent with the views of US security experts: illegal migrants are mostly detained on the US-Mexican border, while potential terrorists prefer to use other channels of penetration into the US (including the US-Canadian border), where the risks of being detained are minimal. Also, the results of the calculations are consistent with the established practice of border protection: in 2013 the number of border guards outside the checkpoints on the US-Mexican border increased by 2 times compared with 2001, while on the American-Canadian border — 4 times. The practice of border protection and the views of specialists give grounds for approval of the verification of the model.
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Technoscape: multi-agent model for evolution of network of cities, joined by production and trade links
Computer Research and Modeling, 2022, v. 14, no. 1, pp. 163-178The paper presents agent-based model for city formation named Technoscape which is both local and nonlocal. Technoscape can, to a certain degree, be also assumed as a model for emergence of global economy. The current version of the model implements very simple way of agents’ behavior and interaction, still the model provides rather interesting spatio-temporal patterns.
Locality and non-locality mean here the spatial features of the way the agents interact with each other and with geographical space upon which the evolution takes place. Technoscape agent is some conventional artisan, family, or а producing and trading firm, while there is no difference between production and trade. Agents are located upon and move through bounded two-dimensional space divided into square cells. The model demonstrates processes of agents’ concentration in a small set of cells, which is interpreted as «city» formation. Agents are immortal, they don’t mutate and evolve, though this is interesting perspective for the evolution of the model itself.
Technoscape provides some distinctively new type of self-organization. Partially, this type of selforganization resembles the behavior of segregation model by Thomas Shelling, still that model has evolution rules substantially different from Technoscape. In Shelling model there exist avalanches still simple equilibria exist if no new agents are added to the game board, while in Technoscape no such equilibria exist. At best, we can observe quasi-equilibrium, slowly changing global states.
One non-trivial phenomenon Technoscape exhibits, which also contrasts to Shelling segregation model, is the ability of agents to concentrate in local cells (interpreted as cities) even explicitly and totally ignoring local interactions, using non-local interactions only.
At the same time, while the agents tend to concentrate in large one-cell cities, large scale of such cities does not guarantee them from decay: there always exists a process of «enticement» of agents and their flow to new cities.
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Improving the quality of route generation in SUMO based on data from detectors using reinforcement learning
Computer Research and Modeling, 2024, v. 16, no. 1, pp. 137-146This work provides a new approach for constructing high-precision routes based on data from transport detectors inside the SUMO traffic modeling package. Existing tools such as flowrouter and routeSampler have a number of disadvantages, such as the lack of interaction with the network in the process of building routes. Our rlRouter uses multi-agent reinforcement learning (MARL), where the agents are incoming lanes and the environment is the road network. By performing actions to launch vehicles, agents receive a reward for matching data from transport detectors. Parameter Sharing DQN with the LSTM backbone of the Q-function was used as an algorithm for multi-agent reinforcement learning.
Since the rlRouter is trained inside the SUMO simulation, it can restore routes better by taking into account the interaction of vehicles within the network with each other and with the network infrastructure. We have modeled diverse traffic situations on three different junctions in order to compare the performance of SUMO’s routers with the rlRouter. We used Mean Absoluter Error (MAE) as the measure of the deviation from both cumulative detectors and routes data. The rlRouter achieved the highest compliance with the data from the detectors. We also found that by maximizing the reward for matching detectors, the resulting routes also get closer to the real ones. Despite the fact that the routes recovered using rlRouter are superior to the routes obtained using SUMO tools, they do not fully correspond to the real ones, due to the natural limitations of induction-loop detectors. To achieve more plausible routes, it is necessary to equip junctions with other types of transport counters, for example, camera detectors.
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The mathematical optimization model based on several quality criteria
Computer Research and Modeling, 2011, v. 3, no. 4, pp. 489-502Views (last year): 7.An effective regional policy in order to stabilize production is impossible without an analysis of the dynamics of economic processes taking place. This article focuses on developing a mathematical model reflecting the interaction of several economic agents with regard to their interests. Developing such a model and its study can be considered as an important step in solving theoretical and practical problems of managing growth.
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The agent model of intercultural interactions: the emergence of cultural uncertainties
Computer Research and Modeling, 2022, v. 14, no. 5, pp. 1143-1162The article describes a simulation agent-based model of intercultural interactions in a country whose population belongs to different cultures. It is believed that the space of cultures can be represented as a Hilbert space, in which certain subspaces correspond to different cultures. In the model, the concept of culture is understood as a structured subspace of the Hilbert space. This makes it possible to describe the state of agents by a vector in a Hilbert space. It is believed that each agent is described by belonging to a certain «culture». The number of agents belonging to certain cultures is determined by demographic processes that correspond to these cultures, the depth and integrity of the educational process, as well as the intensity of intercultural contacts. Interaction between agents occurs within clusters, into which, according to certain criteria, the entire set of agents is divided. When agents interact according to a certain algorithm, the length and angle that characterize the state of the agent change. In the process of imitation, depending on the number of agents belonging to different cultures, the intensity of demographic and educational processes, as well as the intensity of intercultural contacts, aggregates of agents (clusters) are formed, the agents of which belong to different cultures. Such intercultural clusters do not entirely belong to any of the cultures initially considered in the model. Such intercultural clusters create uncertainties in cultural dynamics. The paper presents the results of simulation experiments that illustrate the influence of demographic and educational processes on the dynamics of intercultural clusters. The issues of the development of the proposed approach to the study (discussion) of the transitional states of the development of cultures are discussed.
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