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Determining the characteristics of a random process by comparing them with values based on models of distribution laws
Computer Research and Modeling, 2025, v. 17, no. 6, pp. 1105-1118The effectiveness of communication and data transmission systems (CSiPS), which are an integral part of modern systems in almost any field of science and technology, largely depends on the stability of the frequency of the generated signals. The signals generated in the CSiPD can be considered as processes, the frequency of which changes under the influence of a combination of external influences. Changing the frequency of the signals leads to a decrease in the signal-tonoise ratio (SNR) and, consequently, a deterioration in the characteristics of the signal-to-noise ratio, such as the probability of a bit error and bandwidth. It is most convenient to consider the description of such changes in the frequency of signals as random processes, the apparatus of which is widely used in the construction of mathematical models describing the functioning of systems and devices in various fields of science and technology. Moreover, in many cases, the characteristics of a random process, such as the distribution law, mathematical expectation, and variance, may be unknown or known with errors that do not allow us to obtain estimates of the signal parameters that are acceptable in accuracy. The article proposes an algorithm for solving the problem of determining the characteristics of a random process (signal frequency) based on a set of samples of its frequency, allowing to determine the sample mean, sample variance and the distribution law of frequency deviations in the general population. The basis of this algorithm is the comparison of the values of the observed random process measured over a certain time interval with a set of the same number of random values formed on the basis of model distribution laws. Distribution laws based on mathematical models of these systems and devices or corresponding to similar systems and devices can be considered as model distribution laws. When forming a set of random values for the accepted model distribution law, the sample mean value and variance obtained from the measurement results of the observed random process are used as mathematical expectation and variance. The feature of the algorithm is to compare the measured values of the observed random process ordered in ascending or descending order and the generated sets of values in accordance with the accepted models of distribution laws. The results of mathematical modeling illustrating the application of this algorithm are presented.
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Neuromorphic processor with hardware learning based on a convolutional neural network for audio spectrogram analysis
Computer Research and Modeling, 2026, v. 18, no. 1, pp. 81-99This paper proposes an architectural solution for organizing a convolutional neural network (CNN) oriented towards hardware implementation on edge devices under limited resources. To this goal, an approach to compressing spectrograms to a given size (28 × 28) is proposed using discretization, monoconversion, windowed Fourier transform, and two-dimensional interpolation. A balanced convolution procedure is developed based on compact convolutional filters, the size of which provides the balance between computational complexity and accuracy required for edge devices. An algorithm that enables convolution operations and calculation of the error function gradient in the convolutional layer in a single cycle ensuring increased performance in both inference and training modes of the CNN is proposed. The tradeoff between network trainability and its resistance to overfitting is optimized by applying the Dropout regularization method with a dropout coefficient of 0.5 for the fully connected layer.
The effectiveness of the proposed solution was demonstrated using the example of recognizing audio spectrograms of car and airplane engine sounds. The CNN was trained on a balanced dataset consisting of 7160 audio recordings. The trained network demonstrated high recognition accuracy (95%), low loss values (< 0.2), and balanced precision/recall/F-metric, demonstrating the effectiveness of the developed CNN model.
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MPI implementations of Conway’s Game of Life and Kohomoto-Oono cellular automata
Computer Research and Modeling, 2010, v. 2, no. 3, pp. 319-322Views (last year): 11.Results obtained during practical training session on MPI during high perfomance computing summer school MIPT-2010 are discussed. MPI technology were one of technologies proposed to participants for realization of project. 3D version of Conway’s Game of Life was proposed as a project. Algorithms used in the development, theoretical and practical assessment of their scalability is analyzed.
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NINE: computer code for numerical solution of the boundary problems for nonlinear differential equations on the basis of CANM
Computer Research and Modeling, 2012, v. 4, no. 2, pp. 315-324Views (last year): 1. Citations: 1 (RSCI).The computer code NINE (Newtonian Iteration for Nonlinear Equation) for numerical solution of the boundary problems for nonlinear differential equations on the basis of continuous analogue of the Newton method (CANM) is presented. Numerov’s finite-difference appproximation is applied to provide the fourth accuracy order with respect to the discretization stepsize. Algorithms of calculating the Newtonian iterative parameter are discussed. A convergence of iteration process in dependence on choice of the iteration parameter has been studied. Results of numerical investigation of the particle-like solutions of the scalar field equation are given.
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Algorithms of parallel computing for radiative-conductive heat transfer problems
Computer Research and Modeling, 2012, v. 4, no. 3, pp. 543-552Views (last year): 2. Citations: 5 (RSCI).The problems of radiative-conductive heat transfer in the scattering layer are considered. They consist in finding the temperature profile and improving the heat transfer from boundaries. For their solution the Monte Carlo method is used. The different approaches of parallelization of proposed algorithm are analyzed.
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The modeling of dense materials with spherepolyhedra packing method
Computer Research and Modeling, 2012, v. 4, no. 4, pp. 757-766Views (last year): 7. Citations: 6 (RSCI).The paper presents a new dense material modeling method based on spherepolyhedra packing algorithm, describes mathematical model of spherepolyhedra and discuss the results of computation experiments on different spherepolyhedra packs. The results of experiments show convergence of proposed method. Experiments include investigations of spherepolyhedra packs with different shapes, polydisperse and oriented structures. Presented method would be applied to virtual design of dense materials composed of non-spherical particles.
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On the solution of the adjoint problem of gas dynamics, ignition and combustion of gunpowder in terms of artillery shot
Computer Research and Modeling, 2014, v. 6, no. 1, pp. 99-106Views (last year): 4. Citations: 3 (RSCI).This article is dedicated to numerical algorithms for solving problems of ignition and unsteady combustion of gunpowder on a uniform computational grid, and a grid with concentration near the surface of the combustion at a constant and adapts the depth under the heated layer of computational domain. The analysis of efficiency of a numerical grid.
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Construction of adaptive mesh in the domain with boundary «corner point» of ferromagnetic in the numerical simulation of magnetic systems
Computer Research and Modeling, 2016, v. 8, no. 1, pp. 89-99Views (last year): 2.At numerical solving of the boundary-value problem of magnetostatic in a domain with a boundary corner point, a question of accuracy of the obtained solution near the corner point of ferromagnetic arises [Zhidkov, Perepelkin, 2001]. Near the corner point an essential growth of the module of the magnetic field can take place, which leads to the necessity of constructing special numerical algorithms when solving the boundary-value problem. This work represents an algorithm of constructing an adaptive mesh in the domain with a boundary corner point of ferromagnetic taking into account the character of behaviour of the solution of the boundary-value problem. An example of calculating a model problem in the domain containing a corner point is given.
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Game-theoretic model of coordinations of interests at innovative development of corporations
Computer Research and Modeling, 2016, v. 8, no. 4, pp. 673-684Views (last year): 9. Citations: 6 (RSCI).Dynamic game theoretic models of the corporative innovative development are investigated. The proposed models are based on concordance of private and public interests of agents. It is supposed that the structure of interests of each agent includes both private (personal interests) and public (interests of the whole company connected with its innovative development first) components. The agents allocate their personal resources between these two directions. The system dynamics is described by a difference (not differential) equation. The proposed model of innovative development is studied by simulation and the method of enumeration of the domains of feasible controls with a constant step. The main contribution of the paper consists in comparative analysis of efficiency of the methods of hierarchical control (compulsion or impulsion) for information structures of Stackelberg or Germeier (four structures) by means of the indices of system compatibility. The proposed model is a universal one and can be used for a scientifically grounded support of the programs of innovative development of any economic firm. The features of a specific company are considered in the process of model identification (a determination of the specific classes of model functions and numerical values of its parameters) which forms a separate complex problem and requires an analysis of the statistical data and expert estimations. The following assumptions about information rules of the hierarchical game are accepted: all players use open-loop strategies; the leader chooses and reports to the followers some values of administrative (compulsion) or economic (impulsion) control variables which can be only functions of time (Stackelberg games) or depend also on the followers’ controls (Germeier games); given the leader’s strategies all followers simultaneously and independently choose their strategies that gives a Nash equilibrium in the followers’ game. For a finite number of iterations the proposed algorithm of simulation modeling allows to build an approximate solution of the model or to conclude that it doesn’t exist. A reliability and efficiency of the proposed algorithm follow from the properties of the scenario method and the method of a direct ordered enumeration with a constant step. Some comprehensive conclusions about the comparative efficiency of methods of hierarchical control of innovations are received.
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Optimal control of the motion in an ideal fluid of a screw-shaped body with internal rotors
Computer Research and Modeling, 2017, v. 9, no. 5, pp. 741-759Views (last year): 12. Citations: 1 (RSCI).In this paper we consider the controlled motion of a helical body with three blades in an ideal fluid, which is executed by rotating three internal rotors. We set the problem of selecting control actions, which ensure the motion of the body near the predetermined trajectory. To determine controls that guarantee motion near the given curve, we propose methods based on the application of hybrid genetic algorithms (genetic algorithms with real encoding and with additional learning of the leader of the population by a gradient method) and artificial neural networks. The correctness of the operation of the proposed numerical methods is estimated using previously obtained differential equations, which define the law of changing the control actions for the predetermined trajectory.
In the approach based on hybrid genetic algorithms, the initial problem of minimizing the integral functional reduces to minimizing the function of many variables. The given time interval is broken up into small elements, on each of which the control actions are approximated by Lagrangian polynomials of order 2 and 3. When appropriately adjusted, the hybrid genetic algorithms reproduce a solution close to exact. However, the cost of calculation of 1 second of the physical process is about 300 seconds of processor time.
To increase the speed of calculation of control actions, we propose an algorithm based on artificial neural networks. As the input signal the neural network takes the components of the required displacement vector. The node values of the Lagrangian polynomials which approximately describe the control actions return as output signals . The neural network is taught by the well-known back-propagation method. The learning sample is generated using the approach based on hybrid genetic algorithms. The calculation of 1 second of the physical process by means of the neural network requires about 0.004 seconds of processor time, that is, 6 orders faster than the hybrid genetic algorithm. The control calculated by means of the artificial neural network differs from exact control. However, in spite of this difference, it ensures that the predetermined trajectory is followed exactly.
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